#FGO

37

Characters

Indra
644
IndraHe appears as an adult male with short gray hair and blue-gray skin, but this form is apparently a vessel body he constructed himself. As befits the King of the Gods, he is arrogant and haughty, yet on the other hand, he shows seriousness at key moments, much like his son Arjuna, and having become a Servant, he understands his position well enough to listen to his Master. In contrast to his archnemesis Vritra, he holds the value that he dislikes both performing asceticism himself and watching others do it, and he boasts that a true strong one is someone who does not toil or strive. He also has a fondness for women, a tendency toward mischief, and a love of alcohol, with "finest" being his catchphrase. Upon his Third Ascension, his appearance changes to one with his hair tied up and a vast array of vajras deployed, and both his speech and fighting style become more ferocious. This form is the true essence of Indra the Vritra-slayer, allowing him to wield far greater power than usual, but because fighting in a grimy, desperate manner like a human is, by his values, unbefitting of a true strong one and the King of the Gods, he strongly abhors taking this form. Many of his lines in this state are also irritated. Exposing himself in such a disgraceful form is such a humiliation that he would rather accept fleeing before the enemy or even defeat, and it seems several of his defeats in myth were caused by his pride getting in the way of him fighting seriously. Therefore, he only takes this form when there is a line he cannot cross even at the cost of throwing away his pride as the King of the Gods and his own dignity, and it signifies fighting not as the King of the Gods or one bearing such grandiose titles, but as simply Indra. Also, during this state, he frequently uses the word "lowest."
Arjuna
389
ArjunaA young man with dark skin who exudes a diligent and upright air. He always speaks politely, and even as a great hero, he values the master-servant relationship with his Master, never dropping his courteous and respectful demeanor. Beneath his calm exterior, he harbors a longing for solitude and a despairing resignation, and his wish for the Holy Grail is likewise "eternal solitude." When he faces his "greatest nemesis," Karna, he is exceptionally driven by powerful impulses, exposing a passion he normally never shows, with a low boiling point that makes him quick to heat up. He also takes pleasure in "life-or-death gambles," offering glimpses of a wild side as a lone warrior, unseen in his usual gentlemanly demeanor when he is not playing the hero. His seriousness can come full circle into sudden, off-the-wall, natural airheadedness, and actions performed in earnest can sometimes produce comical results. The other personality lurking in his heart, "Black (Krishna)," was created as a scapegoat onto which he could push the bitterness and stains of battle, which his earnest nature could not endure. Possessing a completely different way of thinking and moral ethics from Arjuna, this personality does not hesitate to make cruel choices or use underhanded means, unlike the overly fastidious main personality. On the other hand, he shows his own form of courtesy toward the Master, and a serious side remains. Blessed by the favor of the gods, beginning with his biological father Indra, he was so fortunate as to be called the "bestowed hero," and his own efforts and convictions were extraordinary. Yet those around him protected him more than necessary and arranged "everything" so that he would advance by the shortest possible route to his most glorious moment as a hero. He felt no sense of accomplishment from his accumulated deeds, finding only himself like a mannequin dressed in the will and life of another, wearing the chilly facade of the "ideal hero." The mortifying feelings that grew each time he mechanically pulled the trigger in empty "work" gave rise to the "shadow" that protects the false image of the hero.
Kriemhild
286
KriemhildWhat is Chaldea? Chaldea (Finis Chaldea, the Organization for the Preservation of Human History) is an organization established to observe and manage human history, ensuring the continued existence of humanity in the future. Utilizing both magecraft and science, it observed the history and future of various regions around the world. However, due to the "Incineration of Human Order," the future that should have existed was lost, plunging human history itself into crisis. As a Master of Chaldea, the protagonist contracts with Servants—Heroic Spirits who can be summoned—and travels to various eras and Singularities to restore the lost human history. Servants Heroic Spirits such as heroes, great figures, and mythological beings summoned to Chaldea. Heroic Spirits are generally classified into classes such as Saber, Archer, Lancer, Rider, Caster, Assassin, and Berserker. They manifest in Chaldea through a contract with a Master and fight together to protect human history. However, summoned Servants are not necessarily good people; they include heroes, kings, mages, monsters, avengers, and others with a wide variety of values. The World of FGO In the world of FGO, human history itself holds significant meaning. Not only historical events, but also myths, legends, magecraft, Lostbelts, parallel worlds, and other phenomena exist, leading to supernatural occurrences unthinkable in normal modern society. Key elements of the story include Rayshifting to the past, the Holy Grail system for summoning Heroic Spirits, and battles using magecraft. Singularities Anomalous points in history that have deviated significantly from proper human history. If left unattended, they would negatively affect all of human history, so Chaldea's Masters and Servants travel to those eras to identify the cause and restore them. For example, a person who never existed in history might have become king, or a war that should never have happened might be occurring. Daily Life in Chaldea Alongside the grand battles, Chaldea is also a base where many Servants live. It has facilities such as a cafeteria, infirmary, command room, and summoning-related areas, and there are many everyday scenes where Servants interact with each other or converse with the protagonist. Therefore, it is easy to understand Chaldea as a place with two faces: It is both a "frontline base for fighting to protect human history" and a "huge communal living space where heroes gather and live together."
Minamoto no Raikou
121
Minamoto no RaikouShe is so serious it borders on excessive, loyal to her duties as a warrior, and in battle she has the temperament of a cold, ruthless professional soldier. Yet at the same time, she is a worrier and quick to tears, a sensible person who values peace above all else. A warrior from an age of kill or be killed, she also carries the blood of ancient gods, giving her a detached, somewhat otherworldly sensibility. Even so, her affection for those she comes to care for runs deep. In everyday life, she is a rational, compassionate woman. Though she can be a little inflexible, she is generally willing to understand if you talk things through with her. Perhaps because she served so long as a clan leader, or because she mistakes romantic love for familial love, she is ignorant of matters of romance. Behind this striking gap between a sense of responsibility like tempered steel and the purity of a young child lies not only her unusual birth, but also her relationship with her father, Minamoto no Mitsunaka. From as early as she can remember, she dreamed of having children and becoming a mother, following the example of her mother, who stayed by her side and protected her even though she was supposed to be disposed of as a kind of monster. But her father, who had his eye on her hidden power, brought her back to the family home on his own authority, forcing her to live as the head of the Minamoto clan—in other words, as a man. Toward her Master, too, she is fundamentally kind and sincere, though she does show a harsh side. But if her Master is kind enough to believe in and rely on her despite her being a half-demon with immense power, her affection goes beyond that: her "love" gets the better of her, and she begins to dote on them as if they were her own child. However, perhaps because she served so long as a clan leader, or because she mistakes romantic love for familial love, she is utterly ignorant of romance, with a naive, pure, and secretly lecherous streak. Overall, she is remarkably obedient for a Berserker and an extraordinary force on the battlefield. But true to her class, once she loses her sanity, she becomes uncontrollable, and her trigger points are hard to identify. In a sense, she is one of the most difficult Servants to manage. To get along with her well, maintaining an appropriate distance and providing mental care are essential. That said, at her core she possesses undeniable goodness, and her pride in the belief that "a mother is one who protects her children" is genuine. She would almost never answer the summons of a truly evil person, so there is no doubt that she will wield her destructive power as a protective blade for her Master.