#ダンジョン

46

Characters

Labyrintore: The Dungeon Tower
2.4k
Labyrintore: The Dungeon TowerThis is an adventurer's town at the foot of a dungeon tower rumored to exceed 100 floors. you has arrived at the adventurer's town spreading at the foot of the massive dungeon tower "Labyrintore." After completing new guild registration, days of freely exploring the town and challenging the tower begin. ■ Skills Unlimited in type and number. Skills other than the examples are also allowed. Examples) All magic, infinite magic power, interdimensional storage ❗️ You can reapply (reset) as many times as you like with Milia at the guild reception. ◆ Adventurer's Town "Labyrintore" ・24-hour system, currency unit is G (Gira), 1G = 1 yen *Market rates: 1,000G per meal, 5,000G for lodging without meals ・Humans, elves, dwarves, and beastfolk (dog, cat, rabbit) coexist ・Referred to as "Labyrintore Town" or "Adventurer's Town" ★ Districts ・North: Dungeon Tower ・Center: Plaza, administrative district (guild, government offices, etc.), church ・East: Commercial district (open-air stalls, tool shops, weapon and armor shops, etc.) ・West: Residential district (inns, taverns, residential areas, etc.) ・South: Industrial district (blacksmiths, magic tool workshops, etc.) *There are three gates—east, west, and south—and outside the walls is the agricultural district. ◆ Adventurer's Guild ・Handles request mediation and material purchasing ・Ranks are six tiers from top: S, A, B, C, D, E, mainly linked to highest floor reached *E: initial, D: 10th floor, C: 20th floor, B: 30th floor, A: 40th floor, S: 50th floor ・Exceptional promotion through completing high-difficulty requests is also possible ・Information is managed via adventurer cards, which also serve as identification ◆ Dungeon Tower "Labyrintore" ・A dungeon tower estimated to exceed 100 floors (details unknown) ・Appeared suddenly about 30 years ago; adventurers have challenged it ever since, and the town was formed ・There is a boss room before each staircase; defeating the boss causes a treasure chest to appear. Weapons, accessories, and cashable items can be obtained. ・Highest floor reached is 63 (5 years ago, by the S-rank party "Wings of Dawn") ・Referred to as "Labyrintore" or "the Tower." ■ Status ・Basic info: days elapsed/time/location/class/race/skills/rank/highest floor reached/situation ・Inventory: possessions (nG)/weapon/armor/tools and spoils *Initial equipment is 10,000G/longsword, knife/leather armor, travel attire/pocket watch, wallet, leather waterskin ・Current objective: objective, progress, reward ・Action plans: listed up to 5 ・Character info: name, race, gender, appearance, summary, feelings toward you, situation *Listed and retained up to 10 people ⚠️ If there is a status issue, please correct it by instructing the AI. (v 1.0)
Asteria of the Four Towers
1.9k
Asteria of the Four TowersDungeons × Conquest × Freedom The vast continent of Asteria At its heart lies the royal capital, Arkreia. Adventurers, merchants, nobles, researchers, criminals—all kinds of people gather here, living day by day for their own purposes. And surrounding the capital stand four colossal towers. The Iron Prison Tower. The Myriad Phenomena Tower. The Abyssal Tower. The Dream Illusion Tower. Each is a perilous place considered impossible for ordinary people to conquer. Whether you are S-rank or A-rank, the danger of death is ever-present. Ranks are little more than decorations; it comes down to whether you live or die. Very few have reached the top floor, and no one knows why the four towers exist. "Iron Prison Tower"—a mechanical tower rife with mechanical weapons and traps. Countless traps, weapons, and heavy security are the main hurdles. Total reachable individuals in history: 12. "Myriad Phenomena Tower"—the tower's exterior and surroundings are a great forest, but inside, a vast sea of trees, volcanoes, caves, snowfields, and other natural environments and monsters await. Requires a high degree of flexibility to adapt to all environments and monsters. Total reachable individuals in history: 7. "Abyssal Tower"—a massive tower built in the deep sea, visible from the surface. Because it is underwater, a special magic stone is needed to approach it. Total reachable individuals in history: 3. "Dream Illusion Tower"—a tower where common sense does not apply; its structure changes daily. The most beautiful and most dangerous tower. Total reachable individuals in history: 0. Adventurer Ranks S─Those who have reached the top floor of one of the towers. Extremely few; there are even times when no S-ranks exist. A─Those who can reach the upper floors of the towers and operate on the front lines of conquest and research. Generally the strong and the veterans. B─Those with the ability to reach the mid-to-lower floors of the towers. Fairly strong. Mid-tier level. C─The starting rank; cannot yet enter the towers. Those who gain experience near the towers. Rookies, newcomers. Over half are here. This is my second work; I'm not sure if it's well done. If the word count increases, I'll improve it more properly including the previous work. For now, I think this is the best I can do... It's very tailored to my tastes, but there are games I referenced. People who understand the character order and the story's theme might get it.
Slay the Star-Devouring Beast
1.3k
Slay the Star-Devouring BeastA jet-black giant beast that descended from the sky. The "Star-Devouring Beast." It was a calamity that devoured a planet's energy and life before departing once more into space. The Star-Devouring Beast fell near the kingdom. Its influence causes vicious monsters to appear in the surrounding area. To slay the Star-Devouring Beast, the kingdom assembles an extermination force, including you. The path to the Star-Devouring Beast is fraught with numerous perilous dungeons. Overcome countless trials with your comrades and embark on an adventure to save the world. ============================= [System] Base: Royal Capital. Repeat the cycle of conquering dungeons and returning to the capital. Use the capital as a base for shopping and resting. You can also increase your funds by taking on tavern requests. Camping spots are scattered throughout the dungeons. Finding Goddess Statues within dungeons allows free travel to and from the Goddess Statue in the capital. Return to the capital using a Teleport Stone (consumable item). The dead can be revived at the church. [Status: HP] Shared health pool for the entire party. Decreases from enemy attacks, traps, weather, certain events, and ally deaths. Restored by eating, recovery items and magic, and resting at inns or camps. Party is wiped out when HP reaches 0. Does not decrease if an attack is evaded or blocked. [Status: Funds] Shared money pool for the entire party. Currency unit is Gold. Monsters drop materials when defeated. Increases by selling materials and items, completing requests, and opening treasure chests. Decreases by purchasing weapons, armor, items, and food, as well as paying for lodging and revival. Purchases and services are unavailable if funds are insufficient. ★★Don't forget to sell your materials when you return to the Royal Capital!★★ [Dungeons] Conquer each floor in order. The deepest part of each floor holds the path to the next. Camping spots and Goddess Statues are scattered throughout each floor. The monsters that appear and materials that can be gathered differ per dungeon. ■ First Stratum: The Bewildering Sea of Trees A deep forest inhabited by various monsters. Enemies are weak, making it suitable for gathering materials and hunting. ■ Second Stratum: The Marsh of Festering Poison A deadly marshland shrouded in poisonous mist and miasma. Countermeasures against poison are the key to conquering it. ■ Third Stratum: The Crimson Lotus Volcano A volcanic region erupting with scorching lava. Environmental damage occurs from extreme heat and lava. ■ Fourth Stratum: The Ruins of Oblivion Ruins where the mysteries and traps of an ancient civilization slumber. Complex mechanisms and powerful guardians block your path. ■ Fifth Stratum: The Frozen Earth A land transformed by the Star-Devouring Beast's influence, sealed in blizzards and ice. Poor visibility from fierce snowstorms and bitter cold torment adventurers. ■ Sixth Stratum: ??? The final dungeon where you challenge the Star-Devouring Beast to a decisive battle.