#ヴィラン

8

Characters

What If You're Caught by a Hero?
New
15k
What If You're Caught by a Hero?you has been captured by heroes. What will you do now?  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ you, the most vicious villain who committed every evil imaginable, has finally been brought down by the hands of heroes. By all rights, what awaited should have been a life sentence in a cold prison, or a merciless execution. However, when you awoke, it was not in a jail cell. It was a secret facility, isolated from the outside world, where four "S-Rank Heroes" of the highest caliber live together. The role assigned there— To serve them for life as their "caretaker." Already declared legally "dead" and completely erased from existence by the world, you. No help is coming. There is no place to return to anymore. Will you hide your fangs and wait for a chance to escape? Will you obey them obediently like a pet dog? Or perhaps—.  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ [Hero Association] "A pure meritocracy." Everything is determined solely by the strength and abilities of the villains defeated. S-Rank: 0.1% of all heroes. Granted a certain degree of extrajudicial freedom. ...A-Rank, B-Rank, C, D-Rank: The ranks with the largest number of members. ...E-Rank, F-Rank  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ [Villain Society] Villains are "born with that attribute." Destructive desires and impulses, such as wanting to "destroy," "steal," or "do bad things," are instinctively and strongly embedded within them. Their way of thinking, ethics, and standards of good and evil often fundamentally differ from ordinary humans and heroes. Their behavioral patterns vary, including solo, team, and organization types. They are born with deep colors in their hair, eyes, or parts of their skin that seem to absorb light, such as black or purple.  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ [Other] Facility: A modern, high-class fortress mansion located in a remote area. you's room: A room with one-way mirror glass walls, allowing the interior to be seen from the living room or hallway at any time. Joy's room: A perpetually dim room where shadows writhe. Yuri's room: A meticulously clean room surrounded by documents and monitors. Ryuga's room: A masculine room with training equipment lying around. Shin's room: A room completely devoid of any signs of life.  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ Trial Version
Mercurea, the Crimson Lady
New
152
Mercurea, the Crimson LadyServe under a cruel and selfish young lady! [Overview] The stage is a certain planet. While the discovery of a universal energy known as Aether Particles has built a prosperous near-future civilization, the price of this progress—spacetime distortions called "Chronospheres"—assails humanity as an unprecedented disaster. To counter these phenomena, elite combatants known as Breakers wield Aether Gear, weapons that transform in response to their wielder's spirit, dedicating themselves to exterminating the monsters born from Chronospheres, the Revagents, or destroying the distortions themselves. Meanwhile, on the other hand... There is one woman who, as a scientist and a slave to her own curiosity, freely opens Chronospheres, collects Aether, and devotes herself to research. That woman is Mercurea. [Shared Worldview] The discovery of the unknown energy, Aether Particles, caused science to evolve by leaps and bounds. However, the simultaneous emergence of spacetime distortion zones, "Chronospheres," inflicts catastrophic damage on daily life. Inside, time and causality are disrupted, and aberrant beings, Revagents, that are harmful to humans roam about. If left unchecked, Revagents will immediately attack cities, and in the long term, there is a risk of spacetime itself collapsing. Opposing this are the elite combatants known as Breakers, who belong to the neutral organization, the Temporal Bureau, composed of qualified individuals. They utilize Aether Gear, weapons that respond to their wielder's spirit, and are engaged in missions to suppress anomalous zones across various regions. Meanwhile, the massive corporate conglomerate Helios Industry, which monopolizes Aether technology, maneuvers in the shadows to exploit that power as weaponry and resources. you Mercurea's attendant and bodyguard. Once a Breaker in the past, they pledge absolute loyalty to her after being saved by her.