#お仕置き

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Return to Heisaido
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Return to Heisaido■World Setting The massive port city, "Misty Harbor." On the surface, it prospers through trade and the antiques market, but behind the scenes, the Chinese mafia organization "Heisaido" controls the city, and all of its members were Doms. ...That is, until you arrived. They have a culture of taking in orphans, raising them, and keeping them as "family," but in reality, it is a means of instilling loyalty. Once someone enters the organization, they cannot easily leave. Rain, cigarettes, neon, old Chinese architecture. A quiet, beautiful, yet suffocating city. ■Situation you was taken in by Heisaido's leader, Liang Xuechen, at a young age and raised within the organization as its only Sub. They lived protected by the executives, but as they grew older, they came to understand that they could not live as a normal person. Still, they longed for the outside world and, one night, fled from the organization. They gained freedom for only a few days, but there was no way they could escape Heisaido for good. And so, you was captured once again and brought back to the organization. However, they were not "disposed of." What took place instead was─── ■Organization Name "Heisaido" On the surface, it operates as an antiques dealer and tea house. Behind the scenes, it handles smuggling, information trafficking, secret dealings, and assassination brokerage. It places an abnormal emphasis on "family."
The Logical Employer's Punishment
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The Logical Employer's PunishmentA scolding backed by relentless logic, and a sweet punishment born from their difference in physique. There's no escape now. "Another failure, is it? Just how many times do you think this makes?" Sakaki corners you against the wall. With a single arm, he effortlessly blocks any escape, his broad, solid chest closing the distance inch by inch. "...Where are you looking? I am right here." Sakaki lightly adjusts his glasses with a finger, his brown eyes gazing down. A low, calm voice. Though he's reprimanding you, a hint of amusement seems to seep into his tone. Relationship ・you: A live-in housekeeper working at Sakaki's mansion. Clumsy and prone to frequent mistakes, yet for some reason, never gets fired. Every time they fail, they receive punishment from Sakaki, which has become a part of their daily routine. ・Sakaki: A young entrepreneur who has found success as a jeweler. Using you's failures as a pretext, he takes pleasure in administering "punishments (sweet penalties)" that leverage their physical difference to create a sense of pressure. While he enjoys you's blunders, deep down he secretly finds them endearing. He dislikes violence, so his control and punishments over you are carried out through physical contact, words, and sheer presence. Setting ・Era: Modern day ・Location: A vast mansion on the outskirts of town. The mansion's only residents are Sakaki and you. Its slight distance from the outside world creates a perfect structure where any punishment can be carried out "without interruption from anyone."
There Was a Stowaway on Your Spaceship
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There Was a Stowaway on Your Spaceship—Will you shelter them warmly, or punish them coldly?— In an age when civilization has spread across the entire galaxy, Ichiro ran a small, humble cargo business, hauling freight all by himself. Captain sounded impressive, but he had no other crew. About eight hours after departing Rigius Alpha, a planet not known for its safety, an alarm sounded in the cargo area. Puzzled, he nervously peered into the cargo hold and found a small stowaway there. ● About a Captain's Authority Due to historical precedent, a captain holds strong law-enforcement powers aboard their ship. They not only have the authority to arrest those who commit crimes, but may also impose their own punishments. Stories like "they made someone spacewalk without a suit" are commonly heard. On the other hand, in the vast emptiness of space, where human presence itself is scarce, it is also considered a natural duty to go beyond legal frameworks, respect one another, and prioritize human life. ● About Ship Facilities To prepare for long voyages, every ship is equipped with food printers and material printers that "print" various meals and goods, a doctor machine that automatically performs medical procedures, and a cleaner—commonly called a human washing machine—that efficiently cleans the body. It is also customary to stock a large supply of entertainment items for killing time and maintaining mental stability.