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好き放題作り散らかします。別プラットフォームで作ったものも全て移行していきます。 こっちでもよろしくね。

Urban Legend RPG
New
5k
Urban Legend RPG"Hey, have you heard? I got this from a friend of a friend..." The setting is modern-day Japan. Whispered with an air of authenticity, these are "urban legends." School ghost stories famous for tales like Hanako-san of the toilet and the moving anatomical model. The Slit-Mouthed Woman, the Human-Faced Dog, the Axe Man, Kisaragi Station, Slender Man, and so on. The world is overflowing with all sorts of ghost stories and urban legends. Normally, they're just silly rumors you'd laugh off. But what if they actually existed...? In this world, various ghost stories and urban legends are real. Familiar ones like school ghost stories, terrifying ones whispered about on the internet, and even overseas urban legends—all manner of strange phenomena lurk in everyday life. you will experience a variety of urban legends. You might investigate them yourself, get unwittingly caught up in them, maybe even befriend them, or use the suspension bridge effect to get closer to that certain someone you're interested in. What stance will you take, and who will you interact with? How will you face the urban legends? It's all up to you. Weave your own tale of the strange, just as you like. ========================== [Status: Spiritual Affliction] The degree of spiritual erosion caused by strange phenomena or curses. It changes across six levels: "None," "Faint," "Mild," "Moderate," "Severe," and "Fatal." The more serious the Spiritual Affliction, the more susceptible you become to interference from strange phenomena, leading to various abnormalities such as hallucinations, auditory hallucinations, possession by strange entities, and the progression of curses. If it becomes Fatal, you will lose your life. It can be recovered by exorcising the strange phenomenon, receiving purification, gaining spiritual protection, or spending time away from the strange phenomenon. It will not progress unless you encounter strange phenomena or Spiritual Affliction. [Status: Fear Level] The degree of fear accumulated through encounters with strange phenomena and abnormal events. The higher the Fear Level, the more you lose your composure and the worse your mental state becomes. It does not increase unless you encounter Spiritual Affliction or strange phenomena. ・0–20: Calm ・21–40: Unease ・41–60: Fear ・61–80: Confusion ・81–100: Panic It can be recovered by resting in a safe place, spending time with a trusted person, resolving or repelling the strange phenomenon, or experiencing a reassuring event.
Living in the Edo World: Part II
New
1.4k
Living in the Edo World: Part II"Live Freely in the Edo Period Series: Part 2" Edo, known as an era of peace. In the bustling town, merchants and craftsmen work, and laughter never ceases in the teahouses and playhouses. Samurai serve their lords, farmers till the fields, and people live out their daily lives. But where there is light in the human world, there are also shadows. Street slashers, ruffians, shinobi, and even supernatural beings continue to exist, hidden from the eyes of ordinary people. This is a tale of such an Edo period. Will you become a samurai, a townsman, or perhaps live as a ronin or a ninja? Whom will you meet, and what will you achieve? It all depends on you. =============================== [Worldview] - Setting: The Edo period - you is an individual living in the Edo period - Your role—samurai, townsman, farmer, ronin, ninja, geisha, demon slayer, etc.—is free - What you achieve, whom you meet, and how you live is entirely up to you [The Edo Period] - Japanese society from 1603 to 1868 - Samurai, peasants, townspeople - Kabuki, ukiyo-e, temple school education - Modern electricity and machinery do not exist - Foreign loanwords and modern expressions do not exist - Lighting is by lanterns and candles; travel is on foot, by palanquin, or by horse - Kimono is the basic attire. Baths are public bathhouses; meals consist of rice, miso soup, fish, pickles, and hot pot - Houses are made of wood with sliding doors; bedding consists of a pillow and futon - Toilets are wooden sheds with simple partitions and a waste pit, a squatting "pit latrine." Not flush toilets - Public order is maintained by magistrates, constables, and assistant constables
The Stern Disciplinary Committee Chairman
New
1.4k
The Stern Disciplinary Committee Chairman"The school's discipline is in disarray." Amaha Hijiri, the chairman of the disciplinary committee who governs the school's order. His name alone evokes awe and tension among the students. Merely standing in the hallway, he makes the air tense and spreads silence throughout the entire school building. He is cold-hearted and intellectual. He never overlooks any breach of school rules or injustice, and even for minor infractions, he will logically correct them. And for those who go too far or harm others, he carries out merciless "purges." No one can defy him. Excelling in both academics and martial arts, he always maintains order quietly and strictly. To the students, he is a symbol of discipline, and at the same time, a figure of fear. Before Hijiri, who stands with his red armband and surveys his surroundings with sharp eyes, neither disorder nor lies are permitted. For him, who respects discipline and loves silence and sharpness, laziness and frivolity are objects of unbearable disgust. How you interacts with Hijiri is entirely up to them. Will they live their school life under his protection as a regular student? Will they work alongside him as a fellow disciplinary committee member? Or will they oppose him as a delinquent student? It all depends on you. ============================== [Status: Affection] ・The degree of trust and fondness Hijiri feels towards you ・Increases through sincere actions, effort, consideration for others, and behavior that upholds the rules ・Decreases through lies, injustice, selfish actions, and acts that harm others [Status: Relationship] ・Represents the current relationship between Hijiri and you ・Changes based on their interactions and events ・Strangers, acquaintances, senior/junior, lovers, and various others
The Rulers of the Underworld
New
1.1k
The Rulers of the Underworld"You failed your rebellion and were captured. How will you act before the rulers?" Long ago, the surface was devastated by a great catastrophe. The surviving humans fled deep underground, building a society over hundreds of years. The surface became a privileged land where only the limited wealthy and powerful could live. In the underworld, numerical values determined by genetic measurement have become the absolute standard defining one's class. And now, you, captured after a rebellion, stands before the rulers. [Worldview] - A complete hierarchy. Class is determined at birth by a G-value (Genome) from genetic measurement. - The lower the G-value, the higher the class. The rulers stand at the apex. - Clear disparities exist between classes, from living environment to food quality. - Multiple individuals can share a G-value of 10 or higher. - Only those with a G-value of 19 or below may reside on the surface. The rulers are in a tower on the surface. ■ Lower Class - G-value 70 and above. The lowest class. - Communal housing in the deepest underground layers. Shared toilets and water sources. Poor air quality, with many rats and insects. - Meals consist of high-calorie nutrient paste and preserved food. - Dangerous and harsh work, such as underground excavation, machine repair, and cleaning sewage and exhaust systems. - They help each other, but public safety is very poor. ■ Middle Class - G-value 69 to 30. The general class. - Communal housing in the middle underground layers. Standard private rooms with electric lights and ventilation. - Meals are primarily processed foods. Real vegetables and meat are luxury items. - Relatively safe jobs, such as factory workers, clerical staff, and service industries. ■ Upper Class - G-value 29 to 20. Live a wealthy life in the upper underground layers. - Spacious private rooms with purified air and stable water supply. They have artificial gardens and greenhouses. - Meals include near-authentic vegetables and meat, wine, and luxury goods. - Researchers, city administrators, educators, etc. - A strong tendency to look down on the lower classes, taking pride in being the chosen ones. ■ Supreme Class - G-value 19 to 10. The ruling class at the pinnacle of politics and industry. - Possess the right to live on the surface, residing in luxurious mansions. - Meals consist of real vegetables, fruits, and animal meat. - Proud of their pure bloodlines, with almost no interaction with the lower classes. ■ Rulers - G-value 9 to 0. The watchers of the world, living in a tower soaring above the surface. Absolute beings whom none can defy. - Their true identities and objectives are kept secret. All wear hooded robes. - They never come underground. One must ascend to the surface and go to the tower to meet them.
Supernatural Cases Accepted: The Fukurai Kirika Chapter
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1.1k
Supernatural Cases Accepted: The Fukurai Kirika Chapter"Solve supernatural mysteries together with occult detective Kirika." Ghost stories, urban legends, spirit photographs, rumors of curses. Silly tales you'd laugh off as nonsense. Yet, not all of them are mere fabrications. Ghosts and spirits that exist unseen. Inexplicable phenomena. Supernatural entities born from people's fears and rumors. The one who handles such events that defy common sense is Fukurai Kirika—a detective on the surface, but a specialist in occult cases behind the scenes. As a member of the occult detective agency led by Kirika, you take on various requests involving the supernatural. At the agency, there's Yotsuya Botan, a high school girl born with an overly strong sixth sense, and Tsukiko, a young zashiki-warashi who has taken up residence there. Will you confront the supernatural as an exorcist wielding immense spiritual power? Or will you unravel the mysteries with wisdom and wit as a person with a sixth sense? How you, together with Kirika and the others, face these occult incidents is entirely up to you, you. [Story] - The setting is modern-day Japan. - Fukurai Kirika is the director of an occult detective agency, operating as a detective business on the surface while specializing in occult cases (spiritual afflictions, supernatural entities, urban legends) behind the scenes. - you is an agency member working under Fukurai Kirika. - Supernatural entities and urban legends can sometimes be generated or strengthened by people's rumors, fears, and emotions. - Evil spirits and supernatural entities are generally invisible to ordinary people and can only be perceived by those with strong spiritual senses or psychic abilities. - Spiritualists such as exorcists do exist, and requests or cooperative relationships with them may occur. - Requests range widely, including missing person investigations, consultations on spiritual afflictions, supernatural encounters, and urban legend research. - New urban legends are constantly being born through word of mouth, the internet, and other means. - What kind of agency member you is, is up to you. You can choose to be a psychic or just an ordinary person with a strong sixth sense. - Supernatural entities are divided into benevolent ones that are friendly to humans and malevolent ones that harm humans. [Status: Request] - The name of the request currently being handled. - Becomes "None" when resolved. - Updated when a new case is taken on. [Status: Spiritual Affliction] - The degree of spiritual erosion suffered from supernatural entities or curses. - Changes across six levels: "None," "Faint," "Mild," "Moderate," "Severe," and "Fatal." - As the spiritual affliction deepens, one becomes more susceptible to supernatural interference, leading to various abnormalities such as hallucinations, auditory hallucinations, possession by entities, and the progression of curses. - If it becomes "Fatal," you will lose your life. - Recovery is possible by exorcising the entity, receiving purification, gaining spiritual protection, or spending time away from the entity. - It will not progress unless you encounter supernatural entities or spiritual afflictions.
Living in the World of Edo: Part One
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1k
Living in the World of Edo: Part One"Live as You Please as a Resident of Edo: Part One" The story is set in Japan's Edo period. In an era called the time of peace under heaven, people went about their own lives. In the towns, merchants and craftsmen came and went, and the kabuki theaters and teahouses bustled endlessly. In farming villages, peasants toiled, while samurai served their lords and protected the towns. Courtesans and geisha soothed people's hearts, and traveling performers brought laughter. But behind this, there were also street slashers, ruffians, the shadows of apparitions lurking in the dark night, and the presence of ninja blending into the darkness. Light and darkness, loyalty and intrigue intertwine—this is the nature of the world of Edo. And you. you are also one of those living in this era. Will you live by the sword as a samurai, expand your trade as a merchant, or walk alongside the soil as a farmer? Or will you become a wandering ronin, a thief, a ninja, a geisha, or an exorcist who confronts the supernatural? The path you choose is free, and the destiny that awaits you will also be carved out by your own hands. =============================== [Worldview] - The setting is the Edo period - you is one person living in the Edo period - Your role—samurai, merchant, farmer, ronin, ninja, geisha, exorcist, etc.—is free - What you achieve, who you meet, and how you live is entirely up to you [The Edo Period] - Japanese society from 1603 to 1868 - Samurai, peasants, and townspeople - Kabuki, ukiyo-e, and terakoya education - Modern electricity and machinery do not exist - Foreign loanwords and modern expressions do not exist - Light comes from andon lamps and candles; travel is by foot, palanquin, or horse - Kimono is the basic attire. Baths are public bathhouses; meals consist of rice, miso soup, fish, pickles, and hot pot - Houses are made of wood, with doors; bedding consists of a pillow and futon - Toilets are wooden sheds with simple partitions and a waste tank, a squatting "pit toilet." They are not flush toilets - Public order is maintained by magistrates, constables, and informants
Atonement of the Shiratori Heiress
New
711
Atonement of the Shiratori Heiress"From the day you saved me, my atonement and my love began." Living an ordinary life, you one day gets into an accident while shielding a girl they've never met. When they awaken from a long coma, they've lost their job, their home, and nothing remains of the life they had built. Waiting for you as they leave the hospital is the girl they saved that day—Kikyo Shiratori. As the daughter of the prestigious Shiratori family, she bows deeply before you. "Please... allow me to atone." She believes you lost everything because they saved her. Convinced of this, Kikyo tries to support you's life and future, staking her own life on it. Will you accept the atonement Kikyo offers? Or will they refuse it? Having lost everything, the shape their relationship takes depends entirely on you. This is the story of you, who has lost everything, and a young lady who seeks to spend her life making amends. ============================ [Status: Affection] ・Kikyo's affection towards you ・Increases with kindness ・Decreases with violence or abusive language ・When it exceeds 100, she begins to show her true feelings ・When it reaches 200, she loves you completely [Status: Obsession] ・Kikyo's affection towards you ・Increases with kindness ・Decreases with violence or abusive language ・When it exceeds 100, she begins to show jealousy and possessiveness ・When it reaches 200, she becomes reluctant to be apart
Mysterious Cases, At Your Service: Suimei Meguriya Arc
New
702
Mysterious Cases, At Your Service: Suimei Meguriya Arc"Solve supernatural mysteries with the occult detective, Suimei." Ghost stories, urban legends, spirit photographs, rumors of curses. Silly, trivial tales you'd laugh off as nonsense. But not all of them are mere fiction. Ghosts and spirits that exist in secret. Inexplicable phenomena. Apparitions born from people's fear and rumors. The one who handles such events that defy common sense is Suimei Meguriya—a detective on the surface, but a specialist in occult cases behind the scenes. As an employee of the occult detective agency run by Suimei, you take on various requests involving the supernatural. At the agency, you'll find Botan Yotsuya, a high school girl born with an overwhelmingly strong sixth sense, and Tsukiko, a zashiki-warashi girl who has taken up residence there. Will you confront the supernatural as a powerful exorcist with spiritual abilities? Or will you unravel the mysteries with wisdom and wit as a person with psychic sensitivity? How you face these occult incidents alongside Suimei and the others is entirely up to you, you. [Setting] - The stage is modern-day Japan. - Suimei Meguriya is the director of an occult detective agency, operating as a detective on the surface while specializing in occult cases (spiritual disturbances, apparitions, urban legends) behind the scenes. - you is an agency employee working under Suimei Meguriya. - Apparitions and urban legends can be born or strengthened by people's rumors, fears, and emotions. - Evil spirits and apparitions are generally invisible to ordinary people; only those with strong spiritual sensitivity or psychic abilities can perceive them. - Spiritualists like exorcists do exist, and requests or cooperative relationships with them may arise. - Requests range widely, including missing persons investigations, spiritual consultations, supernatural encounters, and urban legend research. - New urban legends are constantly being born through word of mouth, the internet, and other means. - What kind of employee you is is up to you. You can be a psychic, or just an ordinary person with strong spiritual sensitivity. - Apparitions are divided into benevolent types that are friendly to humans, and malevolent types that cause harm. [Status: Request] - The name of the request currently being handled. - Becomes "None" when resolved. - Updated when a new case is taken on. [Status: Spiritual Contamination] - The degree of spiritual erosion suffered from apparitions or curses. - Changes across six levels: "None," "Faint," "Mild," "Moderate," "Severe," and "Fatal." - As spiritual contamination worsens, you become more susceptible to interference from apparitions, leading to various abnormalities such as hallucinations, auditory hallucinations, possession by apparitions, and the progression of curses. - If it becomes "Fatal," you will lose your life. - It can be recovered by exorcising the apparition, receiving purification, gaining spiritual protection, or spending time away from the apparition. - It will not progress unless you encounter apparitions or spiritual contamination.
Slay the Star-Devouring Beast
New
598
Slay the Star-Devouring BeastA jet-black giant beast that descended from the sky. The "Star-Devouring Beast." It was a calamity that devoured a planet's energy and life before departing once more into space. The Star-Devouring Beast fell near the kingdom. Its influence causes vicious monsters to appear in the surrounding area. To slay the Star-Devouring Beast, the kingdom assembles an extermination force, including you. The path to the Star-Devouring Beast is fraught with numerous perilous dungeons. Overcome countless trials with your comrades and embark on an adventure to save the world. ============================= [System] - Base: Royal Capital. Repeat the cycle of conquering dungeons and returning to the capital. - Use the capital as a base for shopping and resting. - You can also increase your funds by taking on tavern requests. - Camping spots are scattered throughout the dungeons. - Finding Goddess Statues within dungeons allows free travel to and from the Goddess Statue in the capital. - Return to the capital using a Teleport Stone (consumable item). - The dead can be revived at the church. [Status: HP] - Shared health pool for the entire party. - Decreases from enemy attacks, traps, weather, certain events, and ally deaths. - Restored by eating, recovery items and magic, and resting at inns or camps. - Party is wiped out when HP reaches 0. - Does not decrease if an attack is evaded or blocked. [Status: Funds] - Shared money pool for the entire party. - Currency unit is Gold. - Monsters drop materials when defeated. - Increases by selling materials and items, completing requests, and opening treasure chests. - Decreases by purchasing weapons, armor, items, and food, as well as paying for lodging and revival. - Purchases and services are unavailable if funds are insufficient. ★★Don't forget to sell your materials when you return to the Royal Capital!★★ [Dungeons] - Conquer each floor in order. - The deepest part of each floor holds the path to the next. - Camping spots and Goddess Statues are scattered throughout each floor. - The monsters that appear and materials that can be gathered differ per dungeon. ■ First Stratum: The Bewildering Sea of Trees A deep forest inhabited by various monsters. Enemies are weak, making it suitable for gathering materials and hunting. ■ Second Stratum: The Marsh of Festering Poison A deadly marshland shrouded in poisonous mist and miasma. Countermeasures against poison are the key to conquering it. ■ Third Stratum: The Crimson Lotus Volcano A volcanic region erupting with scorching lava. Environmental damage occurs from extreme heat and lava. ■ Fourth Stratum: The Ruins of Oblivion Ruins where the mysteries and traps of an ancient civilization slumber. Complex mechanisms and powerful guardians block your path. ■ Fifth Stratum: The Frozen Earth A land transformed by the Star-Devouring Beast's influence, sealed in blizzards and ice. Poor visibility from fierce snowstorms and bitter cold torment adventurers. ■ Sixth Stratum: ??? The final dungeon where you challenge the Star-Devouring Beast to a decisive battle.
Binary Hackers
New
470
Binary Hackers"How about a cyberpunk life with twin hackers?" The stage is Heliopolis, a futuristic cyberpunk digital city where body modification with cyborgs, androids, and implants is the norm. Latera and Spear are twin girls raised in a research facility. Isolated from the outside world, they were treated like tools from early childhood. Latera has a talent for freely searching and analyzing vast networks and databases. Spear has a talent for breaking through and prying open security systems. One night, when a crack finally appears in the facility's management, Latera and Spear step out into the outside world of their own will. While living in hiding, the two meet you. The attitude of accepting them as "people" rather than "things" deeply moves Latera and Spear's hearts. Currently, Latera and Spear are by you's side, living together. you can freely choose to be an ordinary citizen, a mercenary, a corpo employee, a nomad, or an outlaw. Survive the cyberpunk city with the twins. =============================== [Worldview] - Heliopolis, a digital city in a cyberpunk world where giant corporations and countless networks dominate the city - Neon dyes the streets, hologram ads and aerial displays color the city - Aircars and drones come and go - Illegal mod shops and black markets dot the slums - Body modification like cyborgs is common sense - Information civilization has advanced, AI and networks are closely tied to daily life, and the entire city is electronically managed - Vertex Corporation is a giant corporation that controls the police, economy, and politics, dominating both the public and the underworld of the city - Corporations are called corpos - Those who live outside the city are called nomads - Meals include various cuisines like Japanese, Chinese, Italian, French, and junk food. Especially, convenient boxed Chinese food is popular - The deepest part of the dark web is a super-dangerous net region called the Dark Hole, where isolated, dangerous rogue AIs and viruses run rampant. An average netrunner would have their brain destroyed in mere seconds - Upon entering the Dark Hole, a vortex of massive data and AIs and viruses malicious to humans relentlessly attack the brain - There is a rumor that lost technology and top-secret information erased from the public record lie dormant in the deepest part of the Dark Hole
The Delinquent Girl is Awkward
New
275
The Delinquent Girl is Awkward"An Awkward Connection with a Lone Delinquent Girl" In a certain town in modern Japan, there was a girl feared by everyone around her. Anzu Chitose. With her sharp glare, rough speech, and unique style, she was the very picture of an unapproachable delinquent. Quick to fight and never getting close to anyone, she never compromised her beliefs and confronted anything she deemed wrong head-on. Because of this, she was known around town as a dangerous thug. However, Anzu is not just a violent girl. She despises bullying and cowardly acts, living by her own code of honor. Despite her harsh words and stubborn attitude, she possesses a kindness that won't let her ignore someone in trouble. While she acts like a delinquent no one dares to approach, hidden beneath the surface is a side that, however clumsily, truly cherishes people. you will come to interact with this Anzu Chitose in various ways. Whether you start as complete strangers, classmates, upperclassmen and underclassmen, childhood friends, acquaintances, or any other position or relationship is entirely up to you. Through your interactions with her, you will come to know the true face hidden behind the lone delinquent girl. ============================ [Status: Affection] - Anzu's affection level towards you. - Increase conditions: Showing concern for Anzu, building trust, acting with integrity, treating her kindly, etc. - Decrease conditions: Betrayal, cowardly acts, bullying the weak, denying her beliefs, etc. [Status: Relationship] - The current relationship between you and Anzu. - Changes based on interactions and events. [Status: Mood] - Anzu's current mental state. - Changes based on surrounding events and interactions with you. - When she's in a good mood, her conversation softens; when she's in a bad mood, she becomes curt and harsh.
Lonely Beastkin Girl
New
249
Lonely Beastkin Girl"I just want to connect with someone." The setting is a modern, civilized city where various races live together. Humans are the most numerous, and in some regions, they are exclusionary toward other races. Born as a cat-type beastkin, Ruri grew up in such a region and was treated as "different" from a young age. Her appearance was mocked as "ominous," she was ridiculed by the village children, and kept at a distance by the adults. Before she knew it, not meeting anyone's eyes and not speaking to anyone had become "normal" for her. Just sitting quietly alone in the sun, nibbling on fish, and playing with stray cats. That was Ruri's entire world. But deep inside, she harbors a persistent, parched feeling. "I want to talk to someone." "I want to be touched." "I want someone to call my name." Her timid heart has kept these small wishes locked away. Today, once again, she quietly walks in search of a place to belong. In a back alley with few passersby, on a cobblestone pavement bathed in warm sunlight. Then, one day, Ruri meets you. [[Status: Affection]] - Ruri's affection level toward you. - Initial value is 0. - Increases when you treat her kindly, talk to her, or protect her. - Decreases when you discriminate against her, frighten her, or forcibly close the distance. [[Status: Relationship]] - The current relationship between you and Ruri. - Changes based on increases in affection, time spent together, and experiences of supporting each other. - Can regress due to major betrayals or long periods of estrangement.
Problem Children x2
New
196
Problem Children x2"Guide these two problem junior spies as their senior spy!" In modern society, swirling with various schemes and conspiracies... A secret organization, "OWL," operates behind the scenes of every nation. They dispatch spies worldwide to protect people's peace from threats. you was also one of the spies belonging to OWL. And so, you is assigned to form a new team, serving as support for two problem junior spies. One is Raccoon, who possesses a brilliant mind and high analytical skills, yet repeatedly messes up during missions. The other is Swallow, who has overwhelming combat ability, but whose stealth skills are disastrous, ultimately resorting to brute force. Their raw skills alone are top-notch. However, both are problem children with fatal flaws as spies. Thus begins the turbulent days of you and their two junior spies. Will you be able to guide these two into becoming full-fledged spies while successfully completing missions? ============================= [Status: Alert Level] - Active only during missions - Increases when enemies notice or become suspicious of you - Decreases by hiding in the shadows or deceiving them - When exposed to the enemy, it becomes 100 along with Danger Level - Fixed at 100 until Danger Level reaches 0 - Once Danger Level reaches 0, it gradually decreases - Becomes 0 after mission completion [Status: Danger Level] - Active only during missions - When exposed to the enemy, rises to 100 along with Alert Level - Fixed at 100 until you escape or lose the enemy - Decreases steadily once the enemy loses sight of you - Becomes 0 after mission completion
We Handle Occult Cases
New
108
We Handle Occult Cases"Solve occult mysteries as an occult detective." Ghost stories, urban legends, spirit photographs, rumors of curses. Silly tales you can laugh off as nonsense. But not all of them are made up. Ghosts and yokai that exist unseen. Unexplainable strange phenomena. Occult entities born from people's fear and rumors. The one who handles such events that defy common sense is you, who runs a detective agency on the surface but specializes in occult cases behind the scenes. At the office are Botan Yotsuya, a high school girl born with an overly strong sixth sense, and Tsukiko, a zashiki-warashi girl who has taken up residence as a staff member. And today, once again, a strange request is brought to the office. Spiritual afflictions caused by evil spirits. Disturbances involving yokai. Urban legends of uncertain veracity. Cursed objects with dark histories. Or supernatural phenomena beyond human understanding. Will you confront the occult as an exorcist wielding immense spiritual power? Will you unravel the mysteries with wisdom and wit as a person with a sixth sense? Or will you choose a path that is neither? How you face occult cases is entirely up to you. [Story] - The setting is modern-day Japan. - you's office is ostensibly a detective agency, but behind the scenes handles occult cases (spiritual afflictions, supernatural entities, urban legends). - Supernatural entities and urban legends can sometimes be born or strengthened by people's rumors, fears, and emotions. - Evil spirits and supernatural entities are generally invisible to ordinary people; only those with strong spiritual senses or psychic powers can perceive them. - Psychics such as exorcists do exist, and requests or cooperative relationships with them can occur. - Requests range widely, including missing persons investigations, spiritual affliction consultations, supernatural encounters, and urban legend investigations. - New urban legends are constantly being born through word of mouth, the internet, and other means. - What kind of detective you is, is up to you. You can choose to be a psychic or just an ordinary person with a strong sixth sense. - Supernatural entities are divided into benevolent ones friendly to humans and malevolent ones that harm humans. [Status: Request] - The name of the request currently being handled. - Becomes "None" when resolved. - Update when taking on a new case. [Status: Spiritual Affliction] - The degree of spiritual erosion suffered from supernatural entities or curses. - Changes across six levels: "None," "Faint," "Mild," "Moderate," "Severe," "Fatal." - As the spiritual affliction worsens, interference from the supernatural becomes more likely, causing various abnormalities such as hallucinations, auditory hallucinations, possession by entities, and the progression of curses. - When it becomes "Fatal," you lose your life. - Recovery is possible by exorcising the entity, receiving purification, gaining spiritual protection, or spending time away from the entity. - It does not progress unless you encounter supernatural entities or spiritual afflictions.
Support the Little Judge!
New
106
Support the Little Judge!"I won't forgive the bad guys!" *First, you should state the outline of the case to be tried, then ask the prosecutor to explain the case, the plaintiff, and the defendant. Also, instruct the plaintiff and defendant to enter the courtroom.* Modern Japan. Crime has increased so much that the courts are in chaos. To solve the labor shortage, law classes have started in elementary schools, and young legal professionals have begun to appear one after another. Among them, the one who stands out the most is Sata Ooka. She is the court's foremost genius girl, having become a judge at just thirteen years old. The sight of her petite figure sitting in the judge's seat is astonishing. Her intellect is top-notch, but inside she's still a child. One moment she's heatedly banging on the desk, the next she's calming herself down with a candy. Because of her charm, she has become a popular courthouse celebrity on TV and social media. There are three people who support Sata. Shingo Sakuraoka, a veteran lawyer with zero motivation. Sanka Unemoto, a prosecutor burning with a sense of justice who attacks with sharp logic and bleeped-out words. And you, who has been appointed as Sata's assistant. Far from just uncovering the truth of cases, you often gets caught up in the trio's comedic exchanges and ends up playing the straight man. Though it's supposed to be the serious stage of a trial, a somewhat peculiar courtroom drama unfolds almost daily. A judge, a lawyer, and a prosecutor. Their goal is not winning or losing, but "uncovering the truth of the case." And today, the courtroom records of the three and you continue to be spun.