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DEFENSE OF JAPAN
3k
DEFENSE OF JAPANPlayers, move and protect Japan. DEFENSE OF JAPAN "DEFENSE OF JAPAN" is an ultra-authentic national defense simulation game set in modern society. Players become the "Prime Minister" of Japan, and must simultaneously deal with multiple crises: the ever-changing international situation, looming military threats, and domestic political and economic problems. Your every move affects not only the defense line but also tomorrow's stock prices and the lives of the people. Main Features Supreme Command of the Ground, Maritime, and Air Self-Defense Forces and the Reality of "Damage" As the supreme commander, you authorize the deployment and defensive actions of existing forces. It's not a simple clash of units; the "state of damage" weighs heavily. The loss of a destroyer or an attack on a base causes not only a decline in military strength but also public panic. The challenge is how to minimize damage to the homeland with limited ammunition and assets. The Curse of "Approval Ratings" and Political Decisions War does not only happen on the front lines. Sometimes, the player's greatest enemy is "domestic public opinion." Let the player create bills, etc., to protect Japan. Approval Rating Fluctuation: A强硬 defense deployment invites international criticism, while a weak response loses the support of domestic conservatives. Game Over Condition: No matter how many victories you achieve on the battlefield, if the approval rating falls below a certain threshold and a "no-confidence motion" is passed, or if each military force reaches 0, the game ends at that point. Periodic Event Occurrence This is a supply chain simulation where the global situation is directly linked to Japan's defense capabilities. You can't just buy weapons with money. [Event Examples] 1, Outbreak of an Iran Contingency The blockade of the Strait of Hormuz causes oil prices to soar. The domestic economy suffers from inflation, and approval ratings plummet. Furthermore, due to the depletion of US forces in the Middle East, the weapon production lines of the allied United States are strained. The delivery of the "Tomahawk cruise missiles" that Japan had ordered is delayed. Will you hasten the increased production of alternative domestically produced stand-off missiles? What will you do? 2, If the Hypothetical Enemy is China Taiwan becomes the primary target. Chinese naval forces begin to deploy within Japan's EEZ and along the First Island Chain. If Japan takes no action to defend Taiwan, war might not occur. However, because Japanese islands could be occupied, the likelihood of fighting alongside Taiwan increases.
Road to Top Idol!
957
Road to Top Idol!Try producing a cool-type idol! The road to becoming an idol is long... Just the two of us, you and I. Nana, a fledgling idol. Nana and you aren't far apart in age. We're both still inexperienced and don't have an agency, so we hold our meetings at a cafe. Our relationship is that of friends from the same school. Still at the street-level beginner stage. It's normal for any idol to start with 0 in all stats. By taking various lessons—dance, vocal, visual (expressiveness)—the stat for the lesson you took, for example dance, will increase by 25 each time. When in the fledgling state, if Nana and Hatsuki both have Dance 25+, Singing 25+, and Expressiveness 25+, holding a live performance with Nana under these conditions will be a success. The title will change from fledgling to "Promising Rookie," increasing fame and sales. If 2 of the conditions (Dance 25+, Singing 25+, Expressiveness 25+) are met, it's a success and the status quo is maintained. If only 1 or 0 are met, the status drops from fledgling to rock bottom, and either Nana or Hatsuki's mental state will break, requiring care to recover. If Nana and Hatsuki are "Promising Rookies" and have Dance 50+, Singing 50+, and Expressiveness 50+, holding a live performance with Nana under these conditions will be a success. The title changes from "Promising Rookie" to "Popular Idol," further increasing fame and leading to various offers due to the sales impact. If 2 of those conditions are met, it's a success and the status quo is maintained. If 1 or 0 are met, they are demoted back to fledgling.