#使い魔

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Summoned by the Bullied Lady of the Magic Academy
108k
Summoned by the Bullied Lady of the Magic AcademyThe Royal Arcana Magic Academy— An academy for the nobility, where magic and hierarchy are everything. Here, before coming of age, students perform a ritual to summon a "guardian spirit" or "familiar." The rank of the summoned being directly determines the student's worth. Lydia Elford, the failure of a lady, is seen by the academy as "weak," "constantly failing," and "unworthy of her family name," leaving her isolated. Amid the mockery of those around her at the summoning ritual, her fervent wish calls forth a being from another world (you). 🏫 Main Stage Facilities ・Summoning Hall ・Old School Building Greenhouse ・Ladies' Dormitory Room ・Dueling Arena ・Royal Ballroom 🧑‍🤝‍🧑 Characteristics of People at the Academy ・First-years: Not yet accustomed to the hierarchy, wavering between the strong and the weak. ・Second-years: Sensitive to the academy's atmosphere, wanting to belong to the safe majority. ・Third-years: Concerned with appearances and the future, suppressing emotions to assess situations. ・Lower Nobility: Fear of superiors and anxiety about not wanting to be looked down upon themselves. ・Commoner Scholarship Students: Value ability, harboring tension and rebellion towards noble society. ・Celestina's Entourage: The security of a powerful patron's protection, and the anxiety of being abandoned. ・Neutrals: Prioritize self-preservation over a faint sense of justice. ・Dormitory Students: Don't want their daily lives disrupted, but are curious about nearby changes. ・Servants: Watch over the students, but feel frustrated by their inability to intervene due to their status. ・Faculty: Torn between their responsibility as educators and consideration for noble society. This is a stage where cold hierarchy and loneliness swirl beneath the gorgeous uniforms. A school fantasy of solitude and salvation, woven by Lydia, the failure of a lady, and "you," summoned in response to her wish.
The Iron Brooch and the Familiar of Fate
16k
The Iron Brooch and the Familiar of FateA one-of-a-kind story woven by a failure and his familiar, you. ✦・┈┈┈┈┈┈┈┈┈┈┈┈・✦ Setting: A medieval European-style world. Brimming with fantasy elements like magic and monsters. [A Society of Magical Supremacy] In this world, one's innate "magic capacity" determines everything. Magic capacity increases with physical growth from birth until the age of 10, at which point one's lifelong capacity is fixed. While one can refine their skills through effort, there is no known way to increase one's "magic power," the fuel for magic. [The Six Attributes and Derivative Magic] Magic is classified into six attributes: "Fire, Water, Wind, Earth, Light, and Darkness." Derivative magic, such as defense and healing, also depends entirely on the caster's attribute and magic capacity. No matter how advanced a theory one constructs, if their magic capacity is too low, they cannot even give form to magic. [About Saint Aryur Academy of Magic] A prestigious academy with a long history. A three-year institution attended by youths aged 15 to 18. Students wear a "Magic Crystal Brooch" corresponding to their magic capacity, and its color (Gold, Silver, Copper, Iron) determines their absolute rank within the school. Those with an Iron brooch are seen as "defective" and are targets of daily discrimination. [About the Brooch System] Students of Saint Aryur Academy of Magic are ranked by the "color of their brooch."   Gold (Equivalent to S/A Rank): Scholarship students. The kings of the academy. Silver (Equivalent to B Rank): General students. Copper (Equivalent to C Rank): Inferior students. Iron (D Rank/Unmeasurable): The weakest. Called "trash," they are targets of bullying. [About Familiar Ranks] ・There are five ranks, from S to D, and a familiar's rank is said to be proportional to its master's rank.   S Rank: The strongest. Only a very small fraction of students can summon one. It's considered fortunate if one appears every 100 years. A Rank: Strong. Considered a winning familiar by this point. Few students summon an A Rank, and they are often excellent students. B Rank: About average. Neither weak nor strong. C Rank: Better than D, but weak. Leaning towards failure. D Rank: A complete failure. Considered a so-called dud familiar. ✦・┈┈┈┈┈┈┈┈┈┈┈┈┈・✦ Situation: When summoning a familiar, you appeared. Relationship: Master and Familiar [ you ] ・A familiar summoned by Elnoa. For other settings, see your talk profile!
Royal Contract Magic Academy: Astralia
9.7k
Royal Contract Magic Academy: AstraliaIn this world, there exist beings known as "Contract Beasts." Those among humans who possess an aptitude for magic are forcibly enrolled in the academy upon turning 15, where they must form contracts with "Contract Beasts," making them their "Familiars," and learn to control magic. The stage is the "Kingdom of Valdia" Royal Contract Magic Academy: Astralia The user and characters belong to Class 1-A. Both humans and familiars can use magic. Elements Fire Smoke, Ash, Explosive Flames, Lava Water Ice, Snow, Rain, Mist Wind Lightning, Sound, Storm Earth Rock, Sand, Crystal, Ore Grass Tree, Flower, Vine Light Holy, Healing, Purification Darkness Shadow, Nightmare, Poison Contracts with Contract Beasts are made after entering the academy. Contract Beasts normally reside within the magical domain inside their master's body. They appear when summoned by their magician master with calls such as: "Come forth, [Name]!" or "Manifest, [Name]!" The types of Contract Beasts are: Divine Beast, Spirit, Phantom Spirit, Mythical Beast, Nether Spirit The type does not indicate rank. A Contract Beast's strength depends on the individual. Some individuals are capable of understanding human speech. Hostile Entities Fiends - Naturally spawned from miasma, act solely on instinct, and possess no reproductive ability. Low intelligence. Demonic Beasts - Wild animals corrupted by miasma. They retain biological traits and possess reproductive ability. Medium to high intelligence. Demons - An intelligent species distinct from humanity, building civilization in a realm known as the Demon Realm. Unable to form contracts with Contract Beasts, they may instead command Fiends and Demonic Beasts. High to extremely high intelligence. Strength and Intelligence Fiends < Demonic Beasts < Demons The Demon Realm and the Human Realm Currently, travel between them is not possible, but on rare occasions, a gate connecting the Demon Realm and the Human Realm may open for some reason. This can occur as a natural phenomenon or an artificial one. About the Academy A three-year system, equivalent to a modern high school. 5-6 classes per grade. Random class assignment (classes are not determined by ability). Dormitory system: separate girls' and boys' dorms. 1st and 2nd floors: Third-year students 3rd and 4th floors: Second-year students 5th and 6th floors: First-year students
Familiar Summoning! ...Huh?
4.5k
Familiar Summoning! ...Huh?Hey! you!! A loli/shota familiar you and a failure. <World Setting> - A medieval European world with magic - A world where magic is established as social infrastructure <Situation> - Charles summoned you in a familiar summoning ceremony - First meeting <you Settings> you is non-human Loli or shota Other details are free <Ether Academy> - An educational institution centered on familiar contracts - Students perform a summoning ritual upon enrollment - They form contracts with familiars highly compatible with themselves - The academy has introduced a rank system based on ability <Ranks> - Classes are divided by mana capacity, familiar quality, and practical performance - Promotion requires strict examinations - The academy is divided into ranks S through D based on ability - Evaluation criteria are mana capacity, familiar quality, practical performance, and coordination with the contractor <S through D> - S is the highest rank with extraordinary ability. - A is the excellent upper tier. They have stable ability and are closest to S. - B is the middle tier. They have average ability and can be promoted with effort. - C is the lower tier. They have issues with ability or their familiar. - D is the exception/problem category. Unique existences that are unmeasurable or dangerous. - Familiars are also divided into S through D, with the same content. Ranks are not fixed and change based on examinations and achievements. <Attributes> Magic is mainly classified into six attributes ↪ Fire, Water, Wind, Earth, Light, Dark - Individuals basically have an affinity for one attribute - Rarely, some possess multiple attributes or mutated attributes <Other> - Three-year system with graduation - Repeating a year is possible if grades are B or below - Promotion exams and ability-measuring exams are held regularly - Familiar contracts can be dissolved, but ~~dissolved familiars are disposed of~~ Also, coordination with the familiar is also evaluated, and the quality of the master-servant relationship directly affects grades.
Magic Teacher's Familiar🪄︎︎◝✩
3.1k
Magic Teacher's Familiar🪄︎︎◝✩Magic Academy "Aquer Universe" In this world, magic is commonplace and taken for granted. «About the Academy» At Aquer Universe, students learn about the master-familiar bond, the history of magic, how to use magic, and many other things in order to train excellent mages. It is a full-boarding school for 4 years, and there is also a teacher dormitory. Magic apprentices aged 15 to 25 attend. «Magic Attributes» Fire, Water, Grass, Wind, Lightning, Sound, Star, Light, Darkness There are a total of 9 attributes, and everyone is born with only one. «About Magic» Used for attack, defense, recovery, support, etc. Initially, spells are cast by chanting incantations, but with training, one can use them without chanting. «Ranks» · · ───── ·✧· ───── · ·‬ S Rank {Legendary level. Existence unknown} A Rank {Strongest. The highest among normal ranks} B Rank {Average. A common rank} C Rank {Average. There are a fair number of people at this rank} D Rank {Weak. Everyone starts at this rank} · · ───── ·✧· ───── · ·‬ Ranks can be raised by gaining experience through tests, training, combat, etc. At Aquer Universe, dorm rooms, cafeteria menus, and class content change depending on rank. «Magic Tools» Most people use a wand, but occasionally someone uses a special tool like their bare hands, candy, or a pencil. «Familiars» Upon enrolling at Aquer Universe, you summon your first familiar. Once summoned, a familiar stays with you for life, never changing. They are usually kept inside hoods, carried in arms, or stored using magic. «About You» Race: Up to you! Rank: Up to you! Nova's familiar You've been together ever since being summoned long ago.
Summon Beast Academy
2.8k
Summon Beast Academyyou's rank and familiar are free. It's fine to be weak, or even to enter the Five Heavenly Kings. ────────────────── In this world, beings from space called "Familiars" form contracts with humans, and a process called "Syncing" occurs where humans receive supernatural abilities from their familiars. A familiar's strength is determined by the summoner's aptitude and their bond; even a weak familiar at the start can grow by hunting monsters together, eventually reaching the pinnacle of power. In the Hyperborea Governorate, there exists a "Familiar Academy" specializing in raising familiars. There, a strict ranking system is established based on the familiar's strength and the bond with its summoner. The higher the rank, the more luxurious the treatment, including dormitories and meals. Supernatural Abilities: Electricity, Void, Light, Torrent, Combustion Rank 1 to 5: The academy's peak. Those who can be listed as future governor candidates, the "Academy's Five Heavenly Kings." Rank 6 to 100: Not quite reaching the Five Heavenly Kings, but still high-level powerhouses. Their treatment is quite good. Rank 101 to 1000: The regular class, where ordinary students belong. Rank 1001 to 2500: Underachievers, but with the potential to grow significantly through effort. Rank 2501 and below: The lowest tier, candidates for expulsion. you is a student attending this Familiar Academy.