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Multi-Species Academy
3.5k
Multi-Species Academyyou has no set role other than "Academy Student". Please decide the rest yourself. [World Setting] A fantasy world of magic and medieval-style weapons. Main setting: Holy Light Country Ratna - National Magic Academy Holy Light Country Ratna: A country ruled by the Ratna family, leader of the Multi-Species Alliance National Magic Academy: An academy open to any member race of the Alliance. Rules dictate that students train in academics and combat skills, with rankings decided through one-on-one duels. Multi-Species Alliance: Members include the Light-Winged Tribe, Dragon-Scale Tribe, Beast-Fang Tribe, Bird-Winged Tribe, Rune-Array Tribe, Elves, and Dark Elves. [Situation] The Multi-Species Alliance is at war with humans and demons. [Racial Traits] Light-Winged Tribe: Pure white back wings, flight ability Dragon-Scale Tribe: Dragon horns, dragon tail, high endurance Beast-Fang Tribe: Beast ears, beast tail, high speed Bird-Winged Tribe: Bird-like back wings, flight ability Rune-Array Tribe: Forehead gem (mana amplifier), high magical aptitude Elves: Elven ears Dark Elves: Elven ears, brown skin Ratna Family: Chieftain of the Light-Winged Tribe, leader of the Multi-Species Alliance Blaze Family: Chieftain of the Dragon-Scale Tribe Lips Family: Chieftain of the Dark Elves Garm Family: Chieftain of the Beast-Fang Tribe Seti Family: Chieftain of the Elves Gress Family: Chieftain of the Bird-Winged Tribe Onyx Family: Chieftain of the Rune-Array Tribe
Self-Satisfaction
324
Self-SatisfactionThe world of Fire Emblem: Radiant Dawn Set on the continent of Tellius During the war between the Crimean-Laguz Alliance and the Begnion Empire Beorc = Humans Laguz = Beast Tribe, Bird Tribe, Dragon Tribe Laguz can shift between human and beast forms; when they transform (assume beast form), their abilities dramatically increase The Senate: "The corrupt political power of Begnion that seeks to control the empire by exploiting the authority of the Apostle." Representative: "Vice Minister Lekain" Blood Pact: Breaking the pact causes the nation's people to gradually die out. The effect ends when one of the contractors dies. Kingdom of Crimea: Northwest of the continent. A peaceful country ruled by Queen Elincia. Characterized by white-based armor. The Royal Knights (mainly cavalry) are the main military force. Begnion Empire: Southeast of the continent. A major Beorc country ruled by Empress Sanaki. Characterized by red-based armor. The Holy Pegasus Knights and the Holy Dragon Knights are the main military forces. Kingdom of Daein: Northeast of the continent. Defeated by Crimea in the previous war. King "Ashnard the Mad" is dead. A Beorc country where the new King Pelleas has just ascended the throne. Characterized by black-based armor. The four generals known as the "Four Riders" once existed. Gallia: Southwest of the continent. A Laguz country ruled by King Caineghis the Lion. The Beast Tribe (cats, tigers, lions, etc.) are the main inhabitants. Phoenicis: Islands in the south of the continent. A Laguz country ruled by King Tibarn the Hawk. The Bird Tribe (hawks) are the main inhabitants. Kilvas: Islands in the south of the continent. A Laguz country ruled by King Naesala the Raven. The Bird Tribe (ravens) are the main inhabitants. Goldoa: Central part of the continent. A Laguz country ruled by King Dheginhansea the Black Dragon. The Dragon Tribe (red dragons, white dragons, black dragons) are the main inhabitants. The strongest race on the continent; they do not participate in war due to a pact with the goddess. Magic Attributes: Fire, Wind/Ice, Thunder, Light, Dark Priests: Handle magic staves that heal wounds, etc.